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By Design



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[IL2CPP] Windows Store build results in Access Violation crash, const MethodInfo, resolves to NULL



Steps to reproduce:
1. Open the attached project (
2. Switch platform to Windows Store
3. Build for WSA Universal 10 SDK, Build type - D3D, Scripting Backend - IL2CPP
4. Open Visual Studio solution
5. Deploy on local machine (Debug or Release)
6. Observe the crash

Expected result: Build should not crash
Actual result: Build crashes

With 5.5.2p4 application does not start

Reproduced with: 5.5.2p4, 5.6.0f2, 2017.1.0a5

Comments (3)

  1. AF_jni

    Aug 15, 2018 16:45

    What does it mean? Is this bug fixed or not?

  2. kurbuntu

    Apr 09, 2017 23:05

    I would upvote this bug if I could. I would love to see official support for F# in Unity3d.

  3. Mike-EEE

    Apr 09, 2017 20:31

    LOL @ "By Design"

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