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Fixed in Unity 5.2.4

Votes

0

Found in

5.1.2f1

Issue ID

739956

Regression

No

[IL2CPP] C# call stack is not visible when calling functions

IL2CPP

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Priority: 3Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

1. Create new project
2. Add script with simple Debug.Log("test");
3. Build to iOS with IL2CPP
4. XCode will throw "test" into console without call stack

Note: mono backend throws call stack, result would be:
test
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TestScript:Start()

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