Search Issue Tracker
Fixed in 5.2.4
Votes
0
Found in
5.1.2f1
Issue ID
739956
Regression
No
[IL2CPP] C# call stack is not visible when calling functions
1. Create new project
2. Add script with simple Debug.Log("test");
3. Build to iOS with IL2CPP
4. XCode will throw "test" into console without call stack
Note: mono backend throws call stack, result would be:
test
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
TestScript:Start()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
Add comment