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Fixed

Fixed in 6000.4.8f1, 6000.5.0b9, 6000.6.0a5

Votes

0

Found in

6000.4.2f1

6000.5.0b3

6000.6.0a3

Issue ID

UUM-140572

Regression

Yes

[IL2CPP][AssetBundles] Windows Standalone player hangs on exiting when using AssetBundle.LoadFromStream()

Kernel

-

Steps to reproduce:
1. Open the attached user's project "ProcessTest.zip"
2. Make sure scripting backend is set to IL2CPP
3. Build a Windows Standalone Player
4. Attempt to quit the player

Actual Result: application does not quit and hangs when using AssetBundle.LoadFromStream()
Expected Result: application quits

Reproducible with: 6000.4.4f1, 6000.5.0a3, 6000.5.0b5, 6000.6.0a4
Not reproducible with: 6000.0.73f1, 6000.3.14f1, 6000.5.0a2

Testing Environment: Windows 11
Not reproducible on: macOS 26.0

Notes:
-Issue only reproduces with IL2CPP backend
-Issue does not reproduce when using AssetBundle.LoadFromFile()

  1. Resolution Note:

    Fixed in 6000.6.0a5

  2. Resolution Note (fix version 6000.6.0a5):

    Fixed in 6000.6.0a5

  3. Resolution Note (fix version 6000.5.0b9):

    Fixed in 6000.5.0b9

  4. Resolution Note (fix version 6000.4.8f1):

    Fixed in 6000.4.8f1

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