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Fixed
Fixed in 6000.4.8f1, 6000.5.0b9, 6000.6.0a5
Votes
0
Found in
6000.4.2f1
6000.5.0b3
6000.6.0a3
Issue ID
UUM-140572
Regression
Yes
[IL2CPP][AssetBundles] Windows Standalone player hangs on exiting when using AssetBundle.LoadFromStream()
Steps to reproduce:
1. Open the attached user's project "ProcessTest.zip"
2. Make sure scripting backend is set to IL2CPP
3. Build a Windows Standalone Player
4. Attempt to quit the player
Actual Result: application does not quit and hangs when using AssetBundle.LoadFromStream()
Expected Result: application quits
Reproducible with: 6000.4.4f1, 6000.5.0a3, 6000.5.0b5, 6000.6.0a4
Not reproducible with: 6000.0.73f1, 6000.3.14f1, 6000.5.0a2
Testing Environment: Windows 11
Not reproducible on: macOS 26.0
Notes:
-Issue only reproduces with IL2CPP backend
-Issue does not reproduce when using AssetBundle.LoadFromFile()
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Resolution Note:
Fixed in 6000.6.0a5
Resolution Note (fix version 6000.6.0a5):
Fixed in 6000.6.0a5
Resolution Note (fix version 6000.5.0b9):
Fixed in 6000.5.0b9
Resolution Note (fix version 6000.4.8f1):
Fixed in 6000.4.8f1