Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.4.1p2
Issue ID
836071
Regression
Yes
[IL2CPP] Application with Google Play Games plugin crashes on Android devices
Reproduction steps:
1. Open the attached project
2. Build and run the project on Android device
3. Game crashes after the splash screen (check logcat)
Regression introduced in: 5.4.1p1 (16020d1c4a85)
Note:
- Issue doesn't reproduce when built with Mono
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
jose_caetano_neto
Oct 21, 2016 14:15
It also happens in my game.
I created a test project only with Google Play Games and also happens.
In compiling with Mono runs smoothly