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Fixed

Votes

70

Found in

5.0.1p3

Issue ID

694004

Regression

Yes

[IL2CPP] Application crashes if object with running animation is destroyed

iOS

-

1. Open attached project
2. Build to iOS IL2CPP
3. Project will crash on device after few seconds

Note: mono does not have this issue

Comments (17)

  1. E555d721420fc39e6e1cd84f406eda1b?d=mm

    0xsven

    Jun 01, 2015 16:34

    It is present in 5.1.0f2 on iOS as well as in the editor on OSX.

    I also removed all animations and still see it occasionally. I tried so many things already.

  2. Ec3b40a57fb94e7c59ab346959f7d6b6?d=mm

    dmsoft

    May 26, 2015 04:07

    It's also present in 5.1.0f2.

  3. 8c69d3a48e3ba0843647c896588ee11f?d=mm

    Dalcomsoft

    May 23, 2015 06:13

    The same issue occurs in 5.0.2f1.

  4. 9f34eb686af2bb78b7c9612881345d74?d=mm

    TFChane

    May 19, 2015 22:32

    It's also present in 5.1.0f1.

  5. 453778ea87a7f1f1eac59608c4d16272?d=mm

    Rajmahal

    May 17, 2015 20:39

    This is causing massive headaches for us in our current project. Really hope this is fixed soon.

  6. 02e297d8c9ef6a68f22ed1aafe658ecc?d=mm

    nindim

    May 12, 2015 23:01

    This started in 5.0.1p1 I think.

    Some more discussion n this thread:

    http://forum.unity3d.com/threads/batchdeleteobjects-crash-unity-5.321080/#post-2089972

  7. 2d7e59969ffe19d6c30d6f8ce6999ed5?d=mm

    Pr3s4ri0

    May 11, 2015 13:50

    it is also present in 5.0.1p4

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