Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b16
Issue ID
794868
Regression
Yes
If color picker is selected and one enters play mode, errors occur in the console
How to reproduce:
1. Create a new empty project
2. In the Hierarcy window click on MainCamera
3. In the inspector, select the color picker next to "Background" and select any color
4. Hit the Play button
5. Notice errors:
rc.right == m_GfxWindow->GetWidth() && rc.bottom == m_GfxWindow->GetHeight()
GUI Window tries to begin rendering while something else has not finished rendering! Either you have a recursive OnGUI rendering, or previous OnGUI did not clean up properly.
Not reproducible: 5.3.5f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
This is a duplicate of issue #792984