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Fixed
Fixed in 2023.3.0a13
Votes
0
Found in
2023.3.0a7
Issue ID
UUM-49770
Regression
Yes
HLSL node breaks compilation
How to reproduce:
# Create a new graph and add it to the scene
# Add custom HLSL block to Update context
# Save graph
Observe that vfx is no longer rendered and error is thrown to the console
Note: couldn't repro on 2023.3.0a3
Unity cannot compile the VisualEffectAsset at path "Assets/TEST hlsl/Main Graph.vfx" because of the following exception:
UnityEngine.UnassignedReferenceException: The variable m_ShaderFile of CustomHLSL has not been assigned.
You probably need to assign the m_ShaderFile variable of the CustomHLSL script in the inspector. at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject
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