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Not Reproducible
Votes
0
Found in [Package]
master 2021 06 07
Issue ID
1341567
Regression
No
[HDRP] Spaceship low res transparency on/off visual difference
Im not sure if this is a know limitation or an actual issue. When enabling/disabling Low res Transparency setting, there is a drastic lighting/rendering change in the scene. Looks like particles are blending in a different way and the bloom is not working the same way.
Reproduction:
1) Open the spaceship project https://github.com/Unity-Technologies/SpaceshipDemo
2) Move to the VFX room
3) Pause the game looking at the particles
4) In HDRP asset enable and disable Low res Transparency
edit: was able to reproduce it on dx12 too, but not on dx11
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