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Not Reproducible

Votes

0

Found in [Package]

master 2021 06 07

Issue ID

1341567

Regression

No

[HDRP] Spaceship low res transparency on/off visual difference

Package: Scriptable Render Pipeline HD

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Im not sure if this is a know limitation or an actual issue. When enabling/disabling Low res Transparency setting, there is a drastic lighting/rendering change in the scene. Looks like particles are blending in a different way and the bloom is not working the same way.

Reproduction:
1) Open the spaceship project https://github.com/Unity-Technologies/SpaceshipDemo
2) Move to the VFX room
3) Pause the game looking at the particles
4) In HDRP asset enable and disable Low res Transparency

edit: was able to reproduce it on dx12 too, but not on dx11

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