Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.0p4
Issue ID
827970
Regression
No
Graphics Jobs causes rendering to fail
Enabling Graphics Jobs can result in much of a scene failing to render properly on any platform that supports the feature.
Reproduction Steps:
1. Build & Run the cut-back reproduction project (see comments, below)
2. Wait for the cutscene to finish
3. Observe the rendered scene
4. Toggle Graphics Jobs in Player Settings and repeat
5. Observe the difference between the two end results; with Graphics Jobs enabled most of the scene is not rendered properly
Expected Result:
Enabling Graphics Jobs should not result in a failure to properly render most of an existing scene.
Reproducible for PC and PS4 in versions 5.4.0f3 (a6d8d714de6f) and 5.4.1f1 (649f48bbbf0f).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment