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Fixed in 2019.1

Votes

0

Found in

2018.3

2019.1.0a10

Issue ID

1108668

Regression

No

[GPU PLM] Progressive lightmapper produces striped artifacts

Global Illumination

-

Steps to reproduce:

1. Download Enter The Room project and open Sequence 3 scene (Assets > _Project > Scenes > ForScreenshots)
2. Navigate to the Lighting Settings window and make sure that Progressive GPU is set as a lightmapping backend
3. In the same window, set Lightmap Size to 2048
4. Generate the lighting
5. Observe the artifacts

Notes:

- Reproduces both on 2018.3 and 2019.1
- Reproduced using NVIDIA GTX 1080

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