Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b18
Issue ID
798579
Regression
No
Glossy Reflection Map delivers unexpected/inconsistent results like heavy aliasing or dullness on WebGL
Steps to reproduce:
1. Download user's files
2. Open "Build" folder and try opening those Builds on Firefox and Safari
-note: If build does not work, build it. There are two projects "ReflectionAliasing" (5.4) and "ReflectionAliasing53" (5.3).
3. Notice differences between Safari and Firefox
-note: There is "Screenshots" folder which contains screenshots from different browsers and editor.
Expected behaviour: Consistent results on different browsers
Actual: Look and aliasing differs between browsers
Note: No regression is set, because the results differ in 5.3 and 5.4 (some are better, some are worse).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment