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By Design
Votes
0
Found in
2022.2.2f1
2023.1.0a24
2023.2.0a2
Issue ID
UUM-26864
Regression
No
Global Illumination is not shown when closing and reopening a scene
Reproduction steps:
1. Open “ProjectBrave” project
2. Open “_ProjectBrave/Scenes/Combat/Test Level/Combat Test” Scene
3. In the top menu select Window > Rendering > Lightning
4. In the Lightning Window press “Generate Lightning” and wait until the process finishes
5. Observe that Global Illumination is visible in the Scene View
6. Open “_ProjectBrave/Scenes/Combat/Combat Initialization” Scene
7. Open “_ProjectBrave/Scenes/Combat/Test Level/Combat Test” Scene
8. Observe the Scene View Window
Expected results: Global Illumination is present
Actual Results: Global Illumination is not visible
Reproducible with: 2022.2.2f1, 2023.1.0a24, 2023.2.0a2
Could not test with: 2020.3.42f1, 2021.3.16f1, 2022.1.24f1
(error CS0246: The type or namespace name 'MultiColumnListView' could not be found (are you missing a using directive or an assembly reference?))
(error CS0117: 'UnsafeUtility' does not contain a definition for 'IsNativeContainerType')
Reproduced on: Intel MacOS 13.1
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Resolution Note:
This is by design. The scene in the repro project is recreating the static geometry from scratch on each scene load. This is incompatible with how lighting data references scene objects.