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Under Consideration for 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X

Votes

0

Found in

2020.3.40f1

2021.3.11f1

2022.1.19f1

2022.2.0b9

2023.1.0a13

2023.2.0a1

2023.3.0a3

Issue ID

UUM-15955

Regression

No

Gizmo does not update correctly when moving a Box Collider 2D and Time Scale is less than 1

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Reproduction steps:
1. Open the user’s attached Project
2. Open the “Asset/SampleScene” Scene
3. Click Edit > Project Settings > Time
4. Observe the value of the TimeScale
5. In the Hierarchy Window select the “Square” GameObject
7. In the Scene View, enable Gizmos and move the “Square” GameObject
8. Observe the Collider movement in the Scene View

Expected result: Collider 2D Gizmos moves with the same speed as GameObject
Actual result: Collider 2D doesn’t move as GameObject

Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproducible on: Intel macOS 12.6

Note: When TimeScale is not equal to 1 all none 2D Colliders move correctly with the GameObject, but 2D Colliders only do the same when TimeScale is set to 1.

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