Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0b22
Issue ID
667939
Regression
Yes
[GICache] Cache size info doesn't get updated until editor restart
To reproduce:
1. Open GICache
2. Press CleanCache
3. Notice that size info doesn't change, so it's hard to know if it was successful or failed without any message
It gets updated only after editor restart
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment