Search Issue Tracker
Fixed
Fixed in 6000.3.0b2, 6000.4.0a1
Votes
0
Found in
6000.3.0a5
6000.4.0a1
Issue ID
UUM-114585
Regression
Yes
“Generate For All Visible” button shrinks when mouse is hovered on in Sprite Editor window
Steps to reproduce:
1. Create new Unity project using Universal 2D Template
2. Import “Grey_Sprite_original.png” to the project
3. Select “Grey_Sprite_original.png” Asset in Project window
4. Open Sprite Editor (press Open Sprite Editor from Inspector)
5. Change to Skinning Editor mode
6. Select Geometry tool
7. At the bottom right corner press or move mouse on “Generate For All Visible” button
8. Observe the button
Actual results: “Generate For All Visible” button shrinks, changes its size when mouse is hovered on it
Expected results: “Generate For All Visible” button shouldn’t change it’s shape when clicked on or mouse is hovered on
Reproducible with versions: 6000.3.0a5 (36d7e9fd6645)
Not reproducible with versions: 6000.2.1f1, 6000.3.0a4 (53ab01ef978b)
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
- Inconsistent “Favorites” icon highlight in Unity Hub
- "Could not connect project. Try again" Hub error is not informative/does not inform the user with the reason why it failed when connecting a project to cloud with a name that's too long
Resolution Note (fix version 6000.4.0a1):
Fix missing generate layout
Resolution Note (fix version 6000.3.0b2):
Fix missing generate layout