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Fixed in 2021.3.36f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0b7
Votes
0
Found in
2021.3.25f1
2022.2.20f1
2023.1.0b17
2023.2.0a16
2023.3.0a3
Issue ID
UUM-35957
Regression
Yes
GameObject can’t be added to the serialized GameObject list in the Project Settings window when using SettingsProvider
How to reproduce:
1. Open the user’s attached “UnityBugs.zip” project
2. Open Project Settings > Test > Some Scriptable Object
3. Try to add a prefab to the “Objects” list with an object picker or drag and drop
4. Observe the result
Expected result: Prefab is added to the list
Actual result: Prefab is not added to the list
Reproducible with: 2020.2.0b3, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a16
Not reproducible with: 2020.2.0b2, 2020.3.48f1
Reproduced on: macOS 13.2.1 (Intel)
Note: not reproducible when adding prefabs to ScriptableObject in the Inspector window
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