Search Issue Tracker
By Design
Votes
1
Found in
5.5.0xb5
Issue ID
845899
Regression
No
Game window doesn't maximize on play when game window is undocked
Steps to reproduce:
1. Open any Unity project
2. Open Game Window and drag it to your secondary monitor
3. Press Maximize On Play
4. Enter Play Mode
Result: game window does not maximize
Reproduced with: 5.3.6p8, 5.4.2p1, 5.5.0b10
-
DHARMAKAYA
Nov 13, 2016 16:34
Yeah, this is a VERY annoying hassle when making HMD apps in extended mode...SOOOOOOOOOO (insert a lot profanity here) tired of the hassle of searching for and trying to click that tiny maximize button while looking through HMD lenses!!!!!!!!!!
I like Unity A LOT and have used it for years, yet I would consider using UE for a while if it doesn't have that issue.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
Resolution Note:
this defect is close in this database, but was recreated as a feature request in another.