Search Issue Tracker
By Design
Votes
0
Found in [Package]
3.14.2
Issue ID
HUBX-1498
Regression
No
Full Resources items text is not visible when Hub is resized to the smallest size
Reproduction steps:
1. Open Unity Hub
2. Resize Hub to the smallest size
3. Click on Resources section and observe the first items text
Actual result: Text is truncated with “...” and its only fully visible when expanding the window
Expected result: Text is fully visible
Reproducible with: 3.14.2
Reproduced on: macOS Sequoia 15.4 (M4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
Hub’s layout is responsive and when the application window is resized to the minimum supported width/height, long text labels in the Resources section are intentionally truncated with an ellipsis.