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Feature Request
Feature Request in 6000.5.X
Votes
0
Found in
6000.0.63f1
6000.2.14f1
6000.3.0f1
6000.4.0a5
6000.5.0a2
Issue ID
UUM-128601
Regression
No
"Find References In Project" gives inaccurate results when Prefab Variant Parent default Object references are changed
How to reproduce:
- Open the “UnityBugSearchUpdate.zip“ project
- Select the “Cube“ GameObject in the Project and observe the Material object in the Mesh Renderer, then repeat with “Cube_Variant“ (they are the same)
- Select the “Cube“ GameObject in the Project again
- Change the Material object with “M_Test_02“ Material
- Select the “Cube_Variant“ GameObject in the Project and observe the Material object (they are the same)
- Right-click on “M_Test_02“ and select “Find references in Project“
- Observe the Search window
Actual result: Only the “Cube.prefab“ GameObject is displayed as a result
Expected result: Both “Cube.prefab“ and “Cube_Variant.prefab“ GameObjects are displayed as a result
Reproducible in: 2023.3.0a2, 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Could not test in: 2023.2.0a1 (missing “Find references in Project“ context menu option)
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Notes:
- In 2023.3.0a2, the prefab variant never shows up unless its Material is overridden manually
- Reimporting the prefabs fixes the issue until the parent’s Material is changed again
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Resolution Note:
This bug has been consolidated with other similar issues as a feature request: https://jira.unity3d.com/browse/SRCH-37
Resolution Note (6000.5.X):
This bug has been consolidated with other similar issues as a feature request: https://jira.unity3d.com/browse/SRCH-37