Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
16
Found in
2018.2.1f1
Issue ID
1066732
Regression
No
FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only
Steps to reproduce:
1. Open user attached project
2. Build & Run the project with development build checked
3. Observe the "NotImplementedException: The method or operation is not implemented." in the console window
Expected result: FileSystemWatcher should be implemented on .NET 4.x with .NET Standard 2.0
Reproduced in: 2018.2.1f1, 2018.1.9f1, 2018.1.0a6
No repro in: 2018.3.0a7, 2018.3.0a1
Comments (15)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
gregory_vovchok
Jan 07, 2019 13:32
OMG, I can't scan file system with unity in 2019...
gregory_vovchok
Jan 07, 2019 13:32
OMG, I can't scan file system with unity in 2019...
BIMG
Aug 29, 2018 09:23
Reproduced in 2018.2.5f1too.