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Votes

0

Found in

2022.3.60f1

6000.0.46f1

6000.1.0b14

6000.2.0a8

Issue ID

UUM-102274

Regression

No

Eye Material is rendered with white outlines in the Game view when Material is recompiled

-

How to reproduce:
1. Open the attached project "hdrpET(1)"
2. Open the "OutdoorsScene" scene
3. Open the Game View and make sure the "Cube" GameObject is seen there
4. In the Project window, select the "New Material" Asset
5. In the Inspector, change the "Surface Type" to "Transparent" and then back to "Opaque"
6. Observe the Game view

Expected results: The Material is displayed as it is after recompilation
Actual results: The Material is shown with white outlines which are gradually disappearing until the Material is shown correctly

Reproducible with: 2022.3.60f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested

Note: Reproducible after all recompilations, but most visible when using the mentioned reproduction steps

  1. Resolution Note:

    This is an expected artifact of HDRP's TAA (that's why the issue gets resolved over a couple of rendered frames).

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