Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
2022.3.65f1
6000.0.57f1
6000.1.16f1
6000.2.3f1
6000.3.0b1
Issue ID
UUM-116370
Regression
No
Expanded Asset Preview Box moves/hides when creating new Asset in Project window
*Steps to reproduce:*
1. Create new Unity project using empty URP Template
2. In Project window create Shader Graph Asset (Create > Shader Graph > URP > Lit Shader Graph)
3. Once created, press on “>” icon to expand Shader Graph Material
4. Observe the grey background of the preview box of the Material
5. Create Material while the Shader Graph Material preview box is expanded
6. Observe the grey background of the preview box of the Material
*Actual results:* The expanded grey background of the preview box moves/hides when creating new Asset
*Expected results:* The expanded grey background of the preview box should not moves/hides when creating new Asset
*Reproducible with versions:* 2022.3.65f1, 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1
*Tested on (OS):* macOS Silicon, Sequoia 15.6 (M1), Windows 11
*Notes:*
* also reproducible with other Assets, for example with imported .fbx files
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment