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Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Votes
8
Found in
2019.2.1f1
2019.2.5f1
2019.3.0a12
2020.1.0a1
Issue ID
1178687
Regression
Yes
UnityEvent drawer no longer handles events in non-public fields correctly
How to reproduce:
1. Open the attached "Event_Listener_Bug.zip" project
2. Open "SampleScene"
3. Select the "Listener" in the Hierarchy
4. In the Player Input component inspector, open the "Events" and "Player" foldouts
5. Try to set the Fire() event listener to Script.Click()
Expected results: The Script.Click() method can be chosen
Actual results: Only static parameters can be chosen
Reproducible with: 2019.2.7f1, 2019.3.0b1, 2020.1.0a2
Not reproducible with: 2018.4.7f1, 2019.2.3f1, 2019.3.0a11
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