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Won't Fix

Votes

0

Found in

6000.0.24f1

6000.2.0a1

Issue ID

UUM-85349

Regression

No

Errors are thrown when clicking "Refresh Virtual Offset Debug"

-

How to reproduce:
1. Create a new HDRP Sample project
2. Go to Window -> Rendering -> Lighting -> Adaptive Probe Volumes
3. Navigate to "Probe Invalidity Settings"
4. Click the "Refresh Virtual Offset Debug" button
5. Observe the Console

Expected results: No errors are thrown
Actual results: Two errors are thrown in the console

Reproducible with: 6000.0.24f1
Can't test with: 2021.3.45f1, 2022.3.50f1 (No "Adaptive Probe Volumes")

Reproducible on: macOS Sequoia 15.0 (M1)
Not reproducible on: No other environment tested

Note: Not reproduce after restarting the project

First lines of errors:
- GUI Error: Invalid GUILayout state in LightingWindow view. Verify that all layout Begin/End calls match
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:219)
- KeyNotFoundException: The given key '35' was not present in the dictionary.
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <a6d715f5ce8c4754a140b50ff638878a>:0)

  1. Resolution Note:

    This setting is only visible when the editor is in developer mode. It's fully internal.

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