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Fixed

Fixed in 2021.3.32f1

Votes

0

Found in

2021.3.28f1

Issue ID

UUM-41604

Regression

No

Error "unrecognized identifier error" is thrown when building a project for the Android Platform

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How to reproduce:
1. Open the "IN_45656" project
2. Press File -> Build Settings -> Build

Expected result: project builds successfully
Actual result: build fails and an error "Shader error in 'VR/SpatialMapping/Wireframe': unrecognized identifier 'DEFAULT_UNITY_VERTEX_OUTPUT_STEREO_EYE_INDEX' at line 38 (on gles3)" is thrown in the Console

Reproducible with: 2021.3.28f1
Not reproducible with: 2022.3.4f1, 2023.1.2f1, 2023.2.0a21

Reproducible on: Windows 10 Pro

Notes:
- Not reproducible when building for WebGL or Windows Standalone Platforms
- There are other errors in the Console ("Building Library\Bee\artifacts\Android\d8kzr\libil2cpp.so failed with output:")
- Didn’t search for a fixed version because it takes too long
- Couldn’t test with Vulkan Graphics API (“You have enabled the Vulkan graphics API, which is not supported by ARCore.”)
- Project is using Magic Leap plugin

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