Search Issue Tracker
Fixed
Fixed in 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a2
Votes
2
Found in
6000.0.57f1
6000.2.3f1
6000.3.0a6
6000.4.0a1
Issue ID
UUM-117267
Regression
No
Error “NullReferenceException: Object reference not set to an instance of an object“ is present when the UI Toolkit Debugger window is docked and inactive on Editor launch
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open Window > UI Toolkit > Debugger
3. Dock the “UI Toolkit Debugger” tab next to another panel (e.g., dock it with the Inspector).
4. Click another tab (e.g., “Inspector”) so that “UI Toolkit Debugger” is docked but not the visible/active tab.
5. Close the Editor
6. Reopen the same project
Expected result: No Errors exist
Actual result: Error “NullReferenceException: Object reference not set to an instance of an object“ is present
Reproducible with: 6000.0.57f1, 6000.2.3f1, 6000.3.0a6
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- The exception spam immediately stops once the “UI Toolkit Debugger” tab is brought to the foreground (made the active/visible tab)
- The issue does not occur if the UI Toolkit Debugger window is closed before launch, or if it is the active/visible tab when the Editor opens.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
Add comment