Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
0
Found in
2021.3.11f1
2022.1.17f1
2022.2.0b9
2023.1.0a11
2023.2.0a1
2023.3.0a3
Issue ID
UUM-15303
Regression
No
Emissive materials are broken when loading Scene via SceneManager.LoadScene
How to reproduce:
1. Clone the https://github.com/mrpropellers/ssj22-3 repository following the instructions provided (use git CLI)
2. Open the "BossFightProject" project in the cloned repository folder
3. Open Assets/Scenes/MainMenu.unity
4. Enter Play Mode
5. Click the "start" button in the Game view
Expected results: The slug's horns are glowing in blue
Actual results: The slug's horns are not glowing
Reproducible with: 2021.3.11f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a11
Could not test with: 2020.3.40f1 (compilation errors in the Console window)
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
Add comment