Search Issue Tracker
By Design
Votes
0
Found in
5.4.0p1
Issue ID
830628
Regression
No
Emissive effects are missing in lightmaps when using custom shaders
To reproduce:
1. Open attached project
2. Bake lightmap
3. Observe that when the lightmap is rendered, the emissive effects does not appear
Expected results: Emissive effects should affect lightmap.
Reproducible: 5.5.0b3, 5.4.1f1, 5.3.6p4, 5.2.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment