Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a3
2019.3.0b4
2020.1
Issue ID
1187383
Regression
Yes
EditorStyles.miniButton does not have clear visual feedback when clicked
How to reproduce:
1. Open user-submitted project (Unity_ButtonFeedback_2019_3.zip)
2. From the Menu bar select BugReport > Open Window
3. Click on the button labeled 'miniButton'
Expected result: there is clear visual feedback for the miniButton being clicked
Actual result: miniButton has little/no visual feedback when clicked when compared to other buttons
Reproducible with: 2019.3.0a3, 2019.3.0b8, 2020.1.0a9
Not reproducible with: 2017.4.33f1, 2018.4.12f1, 2019.2.10f1, 2019.3.0a2
Comments (1)
-
toooomjaaa
Mar 13, 2024 13:29
The Kroger survey at kroger-feedback.online is the best opportunity to get 50 fuel points or a $100 gift card for free. Kroger is gathering feedback to understand customers' genuine experiences and shopping experiences.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a22