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Fixed in 2020.2

Fixed in 2019.4, 2020.1

Votes

3

Found in

2019.3.12f1

2019.3.13f1

2020.1

2020.2

Issue ID

1245074

Regression

Yes

Editor crashes with Animator::CreateInternalControllerPlayable when GameObjects are mached

Animation

-

How to reproduce:
1. Open the attached Unusuall1.zip project
2. Enter the Play mode in the game scene
3. Select first level n the Game view/Play/ drag heart game object as shown in the tutorial
====Crash occurs=====

Reproducible with: 2019.3.12f1, 2019.3.14f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11

Not reproducible with: 2019.3.11f1

Notes:
- The case uses Sweet Sugar asset which isn't compatible with versions earlier than 2019.1

A few lines from a stack trace:
#0 0x0000010675d348 in Animator::CreateInternalControllerPlayable()
#1 0x000001067655d4 in Animator::AddToManager()
#2 0x0000010674f49e in Animator::AwakeFromLoad(AwakeFromLoadMode)
#3 0x0000010810a3f3 in AwakeFromLoadQueue::InvokeAwakeFromLoad(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode)

Comments (1)

  1. Af63c62c7b6f99afdebff132d7b00af2?d=mm

    Sergey_Droba

    Jun 12, 2020 06:46

    Unfortunately, the bug still occurs.
    I can avoid by commenting on this line
    //anim.runtimeAnimatorController = null;
    It occurs when a game piece destroyed and reactivated from a pool.
    I recorded a video for you.
    http://www.youtube.com/watch?v=_SJt5QG0X-k

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