Search Issue Tracker
Duplicate
Votes
1
Found in
3.5.2f2
Issue ID
467004
Regression
No
[Unwrap] Highly tesselated mesh takes too much time in Unwrap
Steps to reproduce :
- create a new project and import the assets attached
- select the landschaft.fbx and click Generate Lightmap UV's in the Inspector
- click apply and notice Unity crashes
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The "Use AI Assistant" checkbox is always either checked or unchecked regardless of the state that it was in during the previous Unity project creation when creating a new Unity project
- UI Builder Inspector fails to stylize attribute display name when the attribute is defined via UxmlObjectReference
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
This is a duplicate of issue #594841