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Duplicate
Votes
1
Found in
3.5.2f2
Issue ID
467004
Regression
No
[Unwrap] Highly tesselated mesh takes too much time in Unwrap
Steps to reproduce :
- create a new project and import the assets attached
- select the landschaft.fbx and click Generate Lightmap UV's in the Inspector
- click apply and notice Unity crashes
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This is a duplicate of issue #594841