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Votes

1

Found in

5.3.0f2

Issue ID

753168

Regression

No

[DX11] Loop in shader crashes video drivers

DirectX

-

To reproduce:
1. Open attached project
2. Open the only scene

Unity should now freeze or crash, and a message should appear in the corner of the screen that display drivers have crashed.
Note that:
This occurs both on NVidia and AMD hardware.
This only occurs in DX11, but not in DX9 or OpenGL.
This does not occur when either line 93 or 96 is commented out from the shader "OrderIndependentTransparency"

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