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By Design
Votes
1
Found in
5.3.0f2
Issue ID
753168
Regression
No
[DX11] Loop in shader crashes video drivers
To reproduce:
1. Open attached project
2. Open the only scene
Unity should now freeze or crash, and a message should appear in the corner of the screen that display drivers have crashed.
Note that:
This occurs both on NVidia and AMD hardware.
This only occurs in DX11, but not in DX9 or OpenGL.
This does not occur when either line 93 or 96 is commented out from the shader "OrderIndependentTransparency"
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