Search Issue Tracker
Active
Under Consideration for 2023.2.X, 2023.3.X
Votes
0
Found in
2023.2.0a12
2023.2.0b8
2023.3.0a4
Issue ID
UUM-48233
Regression
Yes
Dropping multiple sprites into Hierarchy window and exiting Create New Animation window produces error
Steps to reproduce:
1. Open attached project "ImageBug.zip" and scene "SampleScene"
2. In Project window, select the "Sample1" and "Sample2" Sprite Assets
3. Drag and drop them into the Hierarchy window
4. Cancel/Close the Create New Animation window
5. Observe Console window
Expected result: No errors
Actual result: "OnGUIDepth changed: was 2 is 1. Event type was 13" error
Reproducible with: 2023.2.0a12, 2023.2.0b8, 2023.3.0a4
Not reproducible with: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0a11
Reproduced on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment