Search Issue Tracker
Fixed
Fixed in multiplayer-playmode-1.4.X, multiplayer-playmode-1.5.X
Votes
0
Found in [Package]
1.4.2
1.5.0
Issue ID
MTTB-1225
Regression
No
Dropdown Height Too Large in Multiplayer Play Mode UI
*Steps to reproduce:*
# Create a new project
# Open Package Manager and install the Multiplayer Play Mode package
# In the Editor toolbar, locate the "Default" dropdown next to the Play button
# Click the "Default" dropdown
# Observe the size of the dropdown menu
\\
*Actual results:* The dropdown window appears excessively tall, leaving a large amount of empty space below the single list item
*Expected results:* The dropdown height should match its content, showing only enough space for the listed items (e.g., one item should not have space for five)
\\
*Reproducible with versions:* 1.3.0-exp.1, 1.4.2, 1.5.0-exp.2 (6000.047f1, 6000.1.0f1, 6000.2.0a9)
*Not reproducible with versions:* 1.2.2 (6000.047f1, 6000.1.0f1, 6000.2.0a9)
*Can't test with versions:* 2022.3.61f1 (No Multiplayer Play Mode Package)
\\
*Tested on (OS):* macOS 15.5 (Silicon M4)
\\
*Notes:*
* The dropdown height suggests space for ~5 items, but only one item is displayed.
* This may affect user experience or cause confusion when interacting with the dropdown.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment