Search Issue Tracker
Fixed
Votes
0
Found in
4.2.0f4
Issue ID
561684
Regression
No
Documentation C# example is not correct for AudioSource.SetScheduledEndTime
The example code at http://docs.unity3d.com/Documentation/ScriptReference/AudioSource.SetScheduledEndTime.html
does not compile. It is probably missing a type cast at some point. Anyway, the example does not work.
"Cannot implicitly convert type 'float' to 'int'. An explicit conversion exists (are you missing a cast?)"
2) How can we reproduce it using the example you attached
Just see the example code
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment