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Fixed

Fixed in 2021.3.33f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0b16, 2023.3.0a11

Votes

0

Found in

2021.3.30f1

2022.3.9f1

2023.1.13f1

2023.2.0b8

2023.3.0a4

Issue ID

UUM-48557

Regression

No

"DLSS Supported: False" is being logged in the "Player.log" file when building on Windows with display language set as Turkish

-

Reproductıon steps:
1. Open the attached "repro_IN-53530.zip" project
2. Open the "OutdoorsScene" Scene
3. Build the project by going to "File > Build Settings...", then pressing the "Build & Run" button
4. Once the project builds, exit the Player, then open the "Player.log" file, located in "C:\Users\[yourUsername]\AppData\LocalLow\DLSS_Bug\repro_IN-53530"
5. In the "Player.log" file, search for "DLSS Supported", and check what boolean value is shown

Expected result: "DLSS Supported: True" is logged in the "Player.log" file
Actual result: "DLSS Supported: False" is logged in the "Player.log" file

Fixed in: 2023.2.0a16
Reproduced wıth: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0a15
Not reproduced wıth: 2023.2.0b9
Couldn't test with: 2023.3.0a5 - Getting "Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=2638cd05610744eb'" error when trying to build

Note: Reproducible in Player

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