Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.35f1
2022.3.19f1
2023.2.9f1
2023.3.0b6
Issue ID
UUM-63697
Regression
No
DistanceJoint2D distance value does not update GameObjects positions when the value is changed through the script
Reproduction steps:
1. Open the attached “Distance2Djoint.zip” project
2. Open the “SampleScene”
3. Select “A” GameObject
4. In the Inspector find the “Distance Joint 2D” Component and “Distance” property
5. Enter the Play mode
6. Press Right and Left arrow buttons on the keyboard in the Game view
7. Observe the “Distance” property in the Inspector and GameObjects in the Game view
Expected result: Distance value in the Inspector changes and GameObjects are moving
Actual result: Distance value in the Inspector changes, but GameObjects are not moving
Reproducible with: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Note:
- Changing the value through the Inspector provides the expected result
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Setting this issue back to closed status as it has been addressed previously