Search Issue Tracker
Fixed in 5.3.0
Votes
7
Found in
5.1.2f1
Issue ID
712887
Regression
No
[Deployment Management] Editor log doesn't show assets in resource folders when building
1) Open attached project (not in original submission)
2) Build for any target
3) Look at Editor log where summary of sizes is printed. Total texture size is zero and "ocean_normal" does not appear in summary of used assets, despite being in Resources and available to load.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
phongzh
Aug 31, 2015 01:53
This is a regression from Unity 4