Search Issue Tracker
Fixed in 7.1.2
Votes
0
Found in [Package]
7.1.1
Issue ID
1183815
Regression
Yes
Deleting subgraph that is referenced and plugged into another node in shadergraph corrupts the shadergraph
Does not reproduce in 7.0.1
Repro steps:
1. Use project with universal RP
2. Create a new shadergraph
3. Create a new subgraph
4. Drag the subgraph into the shadergraph and plug it into the master node (or any other node)
5. Save the shadergraph and close the tab
6. Delete the subgraph
7. Try to open the shadergraph
Expected result: the shadergraph will open with an indicator showing that the subgraph is invalid
Actual result: the shadergraph will not open and errors will print to console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
Add comment