Search Issue Tracker
By Design
Votes
2
Found in
2022.3.17f1
2023.2.4f1
2023.3.0b1
Issue ID
UUM-59995
Regression
Yes
No warnings are thrown when RenderPipeline tag is incorrect
Reproduction steps:
1. Open the attached “PixelTestSimple1.zip“ project
2. Observe the Console
Expected result: Warning about incorrect RenderPipeline tag is thrown
Actual result: No warnings are thrown
Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1
Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested
Note: Couldn’t test with HDRP due to errors in the Console
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
There's no such thing as "incorrect render pipeline tag". It's matching a string against another string. An empty string is used for Built-in Render Pipeline, any other string is a valid render pipeline identifier.