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Fixed in 5.3.3
Votes
0
Found in
5.3.0f1
Issue ID
747512
Regression
Yes
Custom font (Unicode) vertical alignment is wrong on "Text" component
Text using custom fonts set to Unicode is aligned wrong on Text components in 5.3 (Too high on Y).
Repro Steps:
1) Open attached project and scene "Test"
2) Observe that the text in object "Text" should be center aligned horizontal and vertical but is too high on the vertical.
Regression from v5.2.2f1
Workaround: Use Dynamic characters
Comments (31)
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Ava42
Jan 25, 2016 08:34
Unity 5.3.1p4 - bug still alive!
also when i switch to dynamic - UI text is OK, but 3D text render with this font is broken
UniversalSaransk
Jan 25, 2016 08:07
Unity 5.3.1p4 - still exists
ridil
Jan 22, 2016 14:37
I can confirm this bug still exists in 5.3.1f1
FelipeAllmeida
Jan 13, 2016 18:33
not fixed at all.
crustforever
Jan 12, 2016 06:49
Is there a new issue open for this?
benthroop
Jan 12, 2016 06:34
Just tested in 5.3.1p2 and still present.
David_Biggs
Jan 08, 2016 03:12
Defniteiyl still broken in 5.3.1p2. Pretty disappointed this has taken so long to get the fix it into a release considering it was marked as fixed 2 weeks ago.
PNordlund
Jan 07, 2016 09:52
The vertical alignment seems to be ok for the text fields using the Arial-font but for custom fonts it's incorrect.
fcloss
Jan 06, 2016 18:59
Not working in patch 2 of 5.3.1
Can't believe it is not fixed yet =Z . It is preventing me to release an important update. Please hurry with this! Please!
This issue should be reopened.
Suguma
Jan 06, 2016 18:52
I bring terrible news!
5.3.1p2 doesn't fix it either! DDDD: