Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b7
Issue ID
637680
Regression
No
[Materials] Creating materials leaks memory
Creating new materials leaks memory.
To reproduce:
1. Open attached project
2. Open Untitled scene
3. Enter play mode
4. Observe used memory in the Profiler
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment