Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.0.0b8
Issue ID
489275
Regression
No
Creating a prefab while the record button is pressed in the animation window causes the prefab to be created without a material.
Steps to reproduce :
- create a sphere
- open the animation window and press record
- save the clip
- drag the sphere from Hierarchy to the Project view
- notice that the prefab has no material
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Torbach78
Dec 11, 2013 17:36
http://issuetracker.unity3d.com/issues/applying-changes-to-a-prefab-while-animation-is-recording-causes-the-prefab-to-lose-its-material