Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.1.0a17
2020.1.0f1
Issue ID
1267138
Regression
Yes
Crash on using global search patterns
Reproduction steps:
1. Create a new Unity Project
2. In the hierarchy window search bar type: glob:"[N]
Reproduces on: 2020.1.0a17, 2020.1.4f1
Does not reproduce on: 2019.4.9f1, 2020.2.0a21
First few lines of stack-trace:
0x00007FF846BFA719 (KERNELBASE) RaiseException
0x00007FF7271E242D (Unity) CxxThrowException
0x00007FF7271A18FD (Unity) std::_Xregex_error
0x00007FF724C93FFB (Unity) std::_Parser<char const * __ptr64,char,std::regex_traits<char> >::_Error
0x00007FF724C91F97 (Unity) std::_Parser<char const * __ptr64,char,std::regex_traits<char> >::_Alternative
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (2020.1.X):
The issue is non-reproducible in the latest version of Unity. We will be fixing it in 2020.1 by backporting the changes.
Resolution Note (fix version 2020.1):
fixed in: 2020.1.9f1