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Fixed
Fixed in 6000.0.40f1, 6000.1.0b8, 6000.2.0a4
Votes
0
Found in
2023.3.0b4
6000.0.0b15
Issue ID
UUM-78164
Regression
Yes
Crash on UnityEditor.AssetDatabase:StopAssetEditing when removing HDRP Package after having imported Water Samples
Steps to reproduce:
1. Create an HDRP Project
2. Import the Water Samples Project from the Package Manager for HDRP
3. Remove the HDRP Package
Reproducible with versions: 2023.3.0b4, 6000.0.0b15
Not reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.18f1, 2023.3.0b3
Stacktrace:
at <unknown> <0xffffffff>
at UnityEditor.AssetDatabase:StopAssetEditing <0x00066>
at UnityEditor.VFX.VisualEffectAssetModificationProcessor:OnWillSaveAssets <0x00322>
at <Module>:runtime_invoke_object_object <0x000dd>
at <unknown> <0xffffffff>
at System.Reflection.RuntimeMethodInfo:InternalInvoke <0x000af>
at System.Reflection.RuntimeMethodInfo:Invoke <0x0011a>
at System.Reflection.MethodBase:Invoke <0x0003d>
at UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets <0x003fa>
at <Module>:runtime_invoke_void_object_intptr&_intptr&_byte <0x00097>
at <unknown> <0xffffffff>
at UnityEditor.AssetDatabase:SaveAssets <0x00066>
at UnityEditor.Rendering.HighDefinition.MaterialPostprocessor:SaveAssetsToDisk <0x000e2>
at <>c:<RegisterUpgraderReimport>b__6_0 <0x002f2>
at UnityEditor.EditorApplication:Internal_CallUpdateFunctions <0x000df>
at System.Object:runtime_invoke_void <0x00084>
Tested on (OS): Windows 11
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