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Won't Fix

Votes

0

Found in

2021.3.47f1

2022.3.54f1

Issue ID

UUM-90920

Regression

No

Crash on SharedRendererScene::~SharedRendererScene when opening a specific scene

-

Reproduction steps:
1. Open the attached project "CrashRepro"

Expected result: Project opens
Actual result: Editor crashes

Reproducible with: 2021.3.47f1, 2022.3.54f1, 2023.1.0a10
Not reproducible with: 6000.0.31f1, 6000.1.0a8
Fixed in: 2023.1.0a11

Reproducible on: Windows 11
Not reproducible on: No other environment tested

First few lines of stack trace:

{noformat}0x00007ff6e9899042 (Unity) SharedRendererScene::~SharedRendererScene
0x00007ff6e9898b7a (Unity) CullResults::~CullResults
0x00007ff6e9a6c369 (Unity) CleanupScriptableCullResults
0x00007ff6eb9c39d8 (Unity) Camera::ExecuteCustomRenderPipeline
0x00007ff6eb9c65fc (Unity) Camera::RenderEditorCamera
0x00007ff6eb9c7d72 (Unity) Camera::RenderEditorCamera
0x00007ff6e97086ad (Unity) Internal_DrawOutline
0x00007ff6e96dbdd5 (Unity) Handles_CUSTOM_Internal_DrawOutline_Injected{noformat}

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

    In this specific case we recommend upgrading to version 2023.1.0a11 or newer to resolve the problem.

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