Search Issue Tracker

Fixed

Fixed in 2021.3.36f1, 2022.3.21f1, 2023.2.12f1, 2023.3.0b8

Votes

0

Found in

2021.3.34f1

2022.3.19f1

2023.2.8f1

2023.3.0b5

Issue ID

UUM-62231

Regression

No

Crash on RaiseException when building the Player

--

-

Reproduction steps:
1. Open the attached “buildfailedexception” project
2. Build and run the player (File > Build And Run)

Reproducible with: 2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b5

Reproducible on: macOS Sonoma 14.3 (Intel), Windows 10

Notes:
- The Editor crashes regardless of the selected build platform
- The crash occurs with the IL2CPP or Mono scripting backend selected

First few lines of the stacktrace (Windows 10):
0x00007FF845FACF19 (KERNELBASE) RaiseException
0x00007FF7CB8B7A40 (Unity) CxxThrowException
0x00007FF7CAEDAD43 (Unity) TranslateBuildExceptions
0x00007FF7CAEC3F26 (Unity) BuildPlayer
0x00007FF7C8D05A76 (Unity) BuildPipeline::BuildPlayerInternalNoCheck

First few lines of the stacktrace (macOS):
#0 0x007ff80630d1f2 in __pthread_kill
#1 0x007ff80626bb45 in abort
#2 0x007ff8062ff282 in abort_message
#3 0x007ff8062f13fb in demangling_terminate_handler()
#4 0x007ff805fc57d6 in _objc_terminate()

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.