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Fixed

Votes

0

Found in

2023.3.0b4

Issue ID

UUM-61581

Regression

Yes

Crash on MonoGUIView::IsVSyncEnabled when double-clicking the Scene tab while in Play Mode

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Reproduction steps:
1. Open the attached “crash_IN-66316“ project
2. Open the “/Assets/Scenes/SampleScene.unity“
3. Enter the Play Mode
4. Double-click on the “Scene“ tab, the “Scene“ window will maximize
5. Double-click on the “Scene“ tab again
6. Observe the crash

Reproduced with: 2023.3.0b1, 2023.3.0b4
Not reproduced with: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0a19

Reproduced on: Windows 11 (10.0.22631) (user’s), Windows 10 (22H2)
Not reproduced on: macOS Sonoma 14.2.1 (Intel)

Note: Not possible to reproduce in Player, as the crash occurs while interacting with the Editor’s GUI

First few lines of the stack trace:
0x00007FFC0240B307 (Unity) MonoGUIView::IsVSyncEnabled
0x00007FFC008BBEB2 (Unity) GUIView_Get_Custom_PropVSyncEnabled
0x0000023B51906492 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.GUIView:get_vSyncEnabled_Injected (intptr)
0x0000023B51906323 (Mono JIT Code) UnityEditor.GUIView:get_vSyncEnabled ()
0x0000023B51905F3B (Mono JIT Code) UnityEditor.SceneView:OnBecameVisible ()

  1. Resolution Note:

    Fixed by another internal issue: UUM-60687: Crash when exiting a maximized Scene view during Play mode

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