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Not Reproducible
Not Reproducible in 6000.2.X
Votes
0
Found in
6000.2.5f1
Issue ID
UUM-134088
Regression
No
Crash on internalABP::BoxManager::prepareData when entering Play mode on a scene with a specific Prefab
How to reproduce:
1. Open the attached “IN-132614” project
2. Open the “Lab_Double_Fume_Hood“ scene
3. Enter Play mode
4. Observe the crash
Reproducible with: 6000.2.0b2, 6000.2.5f1
Not reproducible with: 6000.0.67f1, 6000.3.7f1, 6000.4.0b8, 6000.5.0a6
Fixed in: 6000.2.6f1
Can’t test with: 6000.2.0b1 (could not solve package errors from downgrading)
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: It’s best to re-extract the project each time as the issue can be inconsistent
First few lines of the stack trace:
0x00007FFCEFE0B84F (Unity) internalABP::BoxManager::prepareData
0x00007FFCEFE09833 (Unity) internalABP::ABP::Region_prepareOverlaps
0x00007FFCEFE0C742 (Unity) physx::Bp::BroadPhaseABP::update
0x00007FFCEFDECA1B (Unity) physx::Bp::AABBManager::finalizeUpdate
0x00007FFCEFDF15A1 (Unity) physx::Bp::FinalizeUpdateTask::runInternal
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Resolution Note:
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.
Resolution Note (6000.2.X):
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.