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Fixed
Fixed in 2022.3.63f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b2, 7000.0.0a28
Votes
0
Found in
2022.3.0f1
6000.0.0f1
6000.1.0a6
6000.2.0a1
7000.0.0a1
Issue ID
UUM-90434
Regression
No
Crash on EditorDisplayDialogProc when opening Dialog box containing buttons with unusually long labels
Reproduction steps:
1. Open the attached “IN-89307.zip” project
2. In the menu, click on Tools > Explode
3. Observe the crash
Reproducible in: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
First few lines of stacktrace:
{noformat}0x00007ff60866df9f (Unity) EditorDisplayDialogProc
0x00007fff560031cf (USER32) ScreenToClient
0x00007fff56002912 (USER32) ScreenToClient
0x00007fff56002826 (USER32) ScreenToClient
0x00007fff55ffef5c (USER32) CallWindowProcW{noformat}
Note: If “Explode” is not clickable, restart the Editor and try again.
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Resolution Note (fix version 7000.0.0a28):
Verified the fix has landed in 7000.0.0a23 using Windows 11
Resolution Note (fix version 6000.2.0b2):
The string management has been fixed to prevent a crash when using long label names in the dialog method.
Resolution Note (fix version 2022.3.63f1):
Verified the fix has landed to 2022.3.64f1